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How-to

Visibility

Visibility (in Output Setup) controls where and when the generated UI appears. It is separate from where the editor lives — see Finding the editor.

Where it appears

Control Options
Generated UI Lives In Sidebar(s), Properties Editor, or both.
Sidebars Specific Sidebars or All Supported Sidebars.
Sidebar checkboxes Individual supported sidebars (when Specific).
Properties Tabs Specific Properties Tabs or All Supported Properties Tabs.
Properties tab checkboxes Individual Properties tabs (when Specific).

Fallbacks

If no sidebar is selected, PropUI uses the 3D Viewport. If no Properties tab is selected, PropUI uses Object Properties.

Visibility settings — sidebar location and display options

When it draws

  • Disable While Transforming: the panel does not draw during a transform modal operation.
  • Disable While Playback: the panel does not draw during animation playback.

Selection-based visibility

Visible When chooses the condition:

  • Always, or
  • Only When These Items Are Selected.

When set to Only When These Items Are Selected, you build a filter list:

Control What it does
Object Object to add to the filter.
Bone Optional pose/edit bone on that object.
Visible When Items list The objects/bones that allow the panel to appear.
Add picker Add the chosen Object/Bone picker target.
Remove Remove the selected visibility item.
Move Up / Move Down Reorder visibility items.
Clear Remove every visibility item.
Add Active Add the active object or active bone.
Add Selected Add selected objects or selected bones.

Sub-panels inherit gating

Generated child sub-panels inherit the same poll/visibility gating as their parent panel.

Tips

  • If a panel never shows up, the visibility filter is a common cause — see Troubleshooting.
  • Selection-based visibility is ideal for rig controls that should only appear when the rig (or a specific bone) is selected.